ANT-MAN AND THE WASP'S INFLUENCE ON ETERNALS
Ghana
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In an interview with Befores & Afters, Scanline VFX visual effects supervisor Jelmer Boskma talked about his experience working on Eternals, and how he took inspiration from previous work he and his team did for Ant-Man and the Wasp.
Boskma was asked about the challenges they faced when bringing certain designs to life, such as the World Forge and the wall of memories. He stated that "it was a pretty standard build," and that they ended up choosing to make it look like crystal. Boskma then explained the process of how the team went about making it
The visual effects supervisor then went on to explain in detail how they got "the right look" for the wall of memories, saying that there were "hundreds of thousands, if not millions" of crystals that made up the wall. The challenge then came with how the VFX team would render so many objects to make them look authentic:
Boskma then talked about how working on Ant-Man and the Wasp helped, because of a similar scene where they had to render in a crystal chandelier. According to him, detail is one of the most important aspects of VFX, and when it came to the wall of memories, the "earned a lot from Ant-Man and the Wasp:
Learning from Experience
Scanline VFX has worked on more than half-a-dozen MCU films and is credited on other projects such as Game of Thrones and Joker. When working in any field, more experience usually means a better outcome. Scanline has had the opportunity to work on so many big-name projects that may have presented them with challenges, but have also allowed them to learn what works for the future.
In this case, one of Ant-Man and the Wasp's most interesting scenes helped the VFX team figure out what they needed to do in order to make their idea come to life and be successful. When looking at Eternals, the wall of memories is breathtaking and looks as realistic as almost any other shot in the entire film.
Scanline will more than likely have the opportunity to work on many more MCU projects in the future. With so many theatrical films and Disney+ shows coming up in Phase 4, it is safe to assume that they will be faced with more challenges. However, it is a relief to know that the company's teams uses their prior experiences and work on previous films to make their work the best it can be.
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Kwesi Arthurgm5kg
BoomTech/Science
gracias>
Sark Addict
this is amazing>
New Comments(21)
Humanaty
nice to do that
Jubani John
great one
Fredrickav
big influence
impressive>